No Handoff

It’s the way we all know projects should be.

Agile for designers: case study of a process

Using ‘No Handoff’ to integrate design and development.  Background We are all familiar with project handoff: that universally hated period of inefficiency, disruption, and blame. Your precious work gets thrown over the fence, or you catch something that doesn’t make sense and have to do it anyway. Agile disrupted the handoff between developers, leadership, and …

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The No Handoff Manifesto

I love Agile. It excels at managing risk and is an effective way to get complex work done. Agile makes our work better. However, Agile methods carry a major flaw: they assume a validated project vision but don’t tell us how to get there. Creative processes are usually better equipped to handle unknowns and run …

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The no-handoff method: bridging design and code

Project handoff is often compared to throwing your work over the fence for the next team to catch, a universally hated period of inefficiency and frustration baked into the waterfall method. While user-centered frameworks like Agile have broken down barriers between development and the end user, in practice the divisions between internal disciplines, like design …

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Information Architecture vs. User Experience

A question I’m often asked is about the relationship between Information Architecture and User Experience. Im interested in any other interpretations, below is how these two disciplines take shape in my projects. Information Architecture falls under the umbrella of User Experience. IA looks at the organization and structure of website content to maximize usability, and …

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