Hijacked UX!

Is your company using UX to offload their discomfort with ambiguity? I recently stumbled across an article about Dark Matter with this absolute gem of an opener: “In our search for cosmic signals of dark matter, we could be likened to drunkards looking for lost keys beneath lampposts, where the light shines the brightest…. What …

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Agile for designers: case study of a process

Using ‘No Handoff’ to integrate design and development.  Background We are all familiar with project handoff: that universally hated period of inefficiency, disruption, and blame. Your precious work gets thrown over the fence, or you catch something that doesn’t make sense and have to do it anyway. Agile disrupted the handoff between developers, leadership, and …

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8 Strategies for dealing with stakeholders who are hostile to design.

Have you ever worked with one of those people who are simply hostile to design? They make sweeping statements about design wasting time. They claim, without proof, that everyone agrees with them.  You’ve probably met an anti-design crusader. If they are a spectator it’s an annoyance, but what if they are an important stakeholder? Maybe …

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Waterfall design isn’t dead, just having an identity crisis.

There is a place where waterfall design belongs; it’s home is in long design. Design projects come in two major flavors: Long and short. Long design is for discovering and establishing new visual patterns. Short design is for iterating on and applying those patterns. Design projects like branding and identity, or visual framework development, fall …

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Short and long-term thinking in design: here’s why you need both

The long and short of design is they are not the same thing. Long and short term thinking are twin pillars in any successful venture. Whether a design strategy or running a business, they are interconnected and interdependent. However, the pressure to drop long term thinking is immense. As Ryan Beck and Amit Seru have …

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